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Experience

04.00 ? Present Escape Factory, LTD  Seattle WA

            Level Designer

www:  http://www.escapefactory.com

·         Began work on proof of concept for 3rd person platform game using Half-Life 2 technology inside new startup. Developed kids? 2P cooperative 3rd person adventure demo using the Half-Life 2 engine. 

·         Engineering concerns under engine evaluations led to licensing Unreal technology.

·         Created 2nd playable proof of concept 3rd person adventure demo resulting in console project with established IP using Unreal Warfare engine.

·         Prototyping gameplay, creation of play surfaces/ level construction/ world design; general game design, scripting events/ cinematics, particle system effects, interactive music engine integration/ scripting, design and implementation of new game mechanics.

 

97 ? 3.00 Rice Construction, West Monroe LA

               Office Manager

·         Construction scheduling, site inspection, AutoCad proofing.

 

95 ? 97 Standard Electric, Monroe LA

            Junior Electrical Draftsman

·         AutoCad electrical drafting.


Tools/ Technology

·         UnrealEd (All Unreal engine versions) 

·         Worldcraft (Games using Valve technology)

·         QRadient (Q3A engine based games) 

·         Photoshop 

·        Maya (Simple modeling) 

·        Sound/ Music Composition (wav audio, midi sequencing, numerous audio programs, live recording, Direct Music)


Education

91 - 93    NorthEast La University, Monroe LA

               Computer Science, English 3.0 GPA

91           West Monroe High, West Monroe,LA

               Graduated 3.5 GPA

89 - 91    Chamberlain Hunt Military Academy, Port Gibson MS

               3.0 GPA

 

 

Ricemst@attbi.com      425 - 653 - 2941