Experience
04.00 ? Present Escape Factory, LTD Seattle WA
Level Designer
www: http://www.escapefactory.com
· Began work on proof of concept for 3rd person platform game using Half-Life 2 technology inside new startup. Developed kids? 2P cooperative 3rd person adventure demo using the Half-Life 2 engine.
· Engineering concerns under engine evaluations led to licensing Unreal technology.
· Created 2nd playable proof of concept 3rd person adventure demo resulting in console project with established IP using Unreal Warfare engine.
· Prototyping gameplay, creation of play surfaces/ level construction/ world design; general game design, scripting events/ cinematics, particle system effects, interactive music engine integration/ scripting, design and implementation of new game mechanics.
97 ? 3.00 Rice Construction, West Monroe LA
Office Manager
· Construction scheduling, site inspection, AutoCad proofing.
95 ? 97 Standard Electric, Monroe LA
Junior Electrical Draftsman
· AutoCad electrical drafting.
Tools/ Technology
· UnrealEd (All Unreal engine versions)
· Worldcraft (Games using Valve technology)
· QRadient (Q3A engine based games)
· Photoshop
· Maya (Simple modeling)
· Sound/ Music Composition (wav audio, midi sequencing, numerous audio programs, live recording, Direct Music)
Education
91 - 93 NorthEast La University, Monroe LA
Computer Science, English 3.0 GPA
91 West Monroe High, West Monroe,LA
Graduated 3.5 GPA
89 - 91 Chamberlain Hunt Military Academy, Port Gibson MS
3.0 GPA
Ricemst@attbi.com 425 - 653 - 2941